Chapter 2 - Basic Input and Output
- hello.html
- hello.fla
- dontClick.html
- dontClick.fla
- podcast describing dontClick
Chapter 3 - Altered States
Chapter 4 - Getting with the Program
Chapter 5 - Making a Learning Game
Chapter 6 - Introducing Sprites
Chapter 7 - It Won't be Long 'Till You Write Pong
Chapter 8 - Keyboard and Audio
Chapter 9 - It's Alive! Animating Sprites
Chapter 10 - Building the Monster Traffic Game
Chapter 11 - Vectors and Gravity
Chapter 12 - Vehicle Motion
Chapter 13 - Life and Death of Sprites
Chapter 15 - Ten Game Starters
Special Chapter - Cellular automata and client-server
- Run the soccer game
- Download the soccer game
- View source of soccer game
- run the life game
- Download the life game
- great summary of life game at Math.com
- the python quiz XML
- Source of QuizReader
- Run QuizReader
- Download QuizReader
- superLife!stores and loads XML files. Note this is on a different server
- temp.xml last board saved is in this XML file
- source of saveFile.php
- download superLife.fla
- Source of superLife
Special Chapter - Creating basic Artificial Intelligence
Resources
- flash-game.net tons of sample games.
- Shockwave.com Some good sample games
- Dia vector drawing program useful in adventure game
- Some games from previous students
- HTML / XHTML / CSS All in one for Dummies in case you need some help on HTML and CSS
- Game Programming - the L Line Another book I wrote on game programming in Python