Code in title frame


//Adventure.fla

//Andy Harris, Dec '04

//Basic text-style adventure game



stop();



btnStart.onRelease = function(){

  _root.gotoAndStop("start");

} // end onRelease

Code in start frame


btnPutOutFire.onRelease = function(){

  _root.gotoAndStop("sink");

} // end release



btnJump.onRelease = function(){

  _root.gotoAndStop("jump");

} // end release

Code in sink frame


btnTryAgain.onRelease = function(){

  _root.gotoAndStop("title");

} // end try again

Code in jump frame


btnLifeboat.onRelease = function(){

  _root.gotoAndStop("lifeboat");

} // end release



btnDebris.onRelease = function(){

  _root.gotoAndStop("shore");

} // end release

Code in lifeboat frame


btnTryAgain.onRelease = function(){

  _root.gotoAndStop("title");

} // end release

Code in shore frame


btnRest.onRelease = function(){

  _root.gotoAndStop("rested");

} // end release



btnBuildFire.onRelease = function(){

  _root.gotoAndStop("buildFire");

} // end release

Code in buildFire frame


btnKeepTrying.onRelease = function(){

  _root.gotoAndStop("buildFire");

} // end release



btnGiveUp.onRelease = function(){

  _root.gotoAndStop("giveUp");

} // end release

Code in rested frame


btnExplore.onRelease = function(){

  _root.gotoAndStop("supplies");

} // end release



btnBuildFire.onRelease = function(){

  _root.gotoAndStop("buildFire");

} // end release



Code in supplies frame


btnBuildShelter.onRelease = function(){

  _root.gotoAndStop("ship");

} // end release



btnGoHunting.onRelease = function(){

  _root.gotoAndStop("wildPig");

} // end release

Code in ship frame


btnSwim.onRelease = function(){

  _root.gotoAndStop("drown");

} // end release



btnMakeSignal.onRelease = function(){

  _root.gotoAndStop("win");

} // end release

Code in wildPig frame


btnTacklePig.onRelease = function(){

  _root.gotoAndStop("miss");

} // end release



btnRunAway.onRelease = function(){

  _root.gotoAndStop("campGone");

} // end release

Code in drown frame


btnStartOver.onRelease = function(){

  _root.gotoAndStop("start");

} // end release

Code in win frame


btnStartOver.onRelease = function(){

  _root.gotoAndStop("start");

} // end release

Code in miss frame


btnReturn.onRelease = function(){

  _root.gotoAndStop("campGone");

} // end release

Code in campGone frame


btnStartOver.onRelease = function(){

  _root.gotoAndStop("start");

} // end release

Code in giveUp frame


btnStartOver.onRelease = function(){

  _root.gotoAndStop("start");

} // end release