code in frame 1 layer 1


//ballOOP

//demonstrates turning ballMove into an Object-oriented program



ball.dx = 5;

ball.dy = 5;



ball.onEnterFrame = function(){

  ball.move();

  ball.checkBoundaries();

} // end enterFrame



ball.move = function(){

  ball._x += ball.dx;

  ball._y += ball.dy;

} // end move



ball.checkBoundaries = function(){

  //do nothing for now

} // end